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Results for “portable paths”

Small, practical examples. Search by task or narrow things down below.

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RustFiles & paths

Copy a file and inspect the copied byte count

Copy a file and inspect the copied byte count in a complete Rust program using the standard library.

Rust✓ Tested
C#File operations & paths

Copy a file without overwriting

C#: File.Copy defaults to refusing a destination that already exists.

C#✓ Tested
GoFiles & paths

Copy a stream and count its bytes

Copy a stream and count its bytes using a complete Go program with explicit sample inputs.

Go✓ Tested
C#File operations & paths

Create a file only when it does not exist

C#: FileMode.CreateNew prevents accidental replacement of existing content.

C#✓ Tested
RustFiles & paths

Create a file without replacing existing data

Create a file without replacing existing data in a complete Rust program using the standard library.

Rust✓ Tested
RustFiles & paths

Create a nested directory tree

Create a nested directory tree in a complete Rust program using the standard library.

Rust✓ Tested
GoFiles & paths

Create and clean up a temporary file

Create and clean up a temporary file using a complete Go program with explicit sample inputs.

Go✓ Tested
GoFiles & paths

Create nested directories

Create nested directories using a complete Go program with explicit sample inputs.

Go✓ Tested
C#File operations & paths

Delete a known scratch file

C#: File.Delete ignores a missing file but still throws for other I/O failures.

C#✓ Tested
C#File operations & paths

Enumerate matching files recursively

C#: Sort relative filenames when reproducible traversal output is required.

C#✓ Tested
C#File operations & paths

Inspect a file length without reading it

C#: Use FileInfo.Length to retrieve a logical size in bytes.

C#✓ Tested
RustFiles & paths

Inspect a path’s filename and extension

Inspect a path’s filename and extension in a complete Rust program using the standard library.

Rust✓ Tested